AI Insights · Timothy · April 2024
Top 5 Pokemon Collector Games on Android in Saudi Arabia - Q1 2024
Discover the performance of the top 5 Pokemon collector games on Android in Saudi Arabia during Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 Pokemon collector games on the Android platform in Saudi Arabia exhibited varied performance metrics. Let's take a closer look at the trends for each game.
Monster Squad Rush by TapNation saw a notable decline in weekly downloads, starting from around 4.7K in early January and dropping to approximately 1.4K by early March. However, there was a slight recovery towards the end of March, reaching 2.3K. The game experienced fluctuations in weekly revenue, peaking at $10 in the last week of January. Active users showed a mixed trend, with a high of 36.1K in late January and a low of 27.5K in early March, closing the quarter at around 31.5K.
Super Monster: Color Friends from CAESURA YOUTH ORCHESTRA had stable weekly download numbers. Starting at 952 in the first week of January, the game saw a consistent increase, peaking at 1.05K in mid-March. Revenue remained minimal, with occasional spikes to $2. Active users fluctuated mildly, starting at 7.9K and ending the quarter at approximately 7.8K.
Slugterra: Slug it Out 2 by Nightmarket Games experienced a steady increase in both downloads and active users. Weekly downloads grew from 511 in early January to 868 by the end of March. Revenue showed a slight decline mid-quarter but peaked at $54 in mid-February. Active users increased from 1.9K to 2.9K over the quarter.
Monster Box from Yso Corp had a varied performance in weekly downloads, starting at 770 and reaching a peak of 1.2K in the last week of March. Revenue remained low, with occasional spikes, peaking at $16 in mid-February. Active users showed a steady increase, starting from 1.5K and closing the quarter at nearly 2K.
Card Evolution: TCG hyper game by Homa had consistent weekly download numbers, starting at 896 and ending at 783. The game did not generate any revenue during the quarter. Active users remained stable, starting at 8.4K and closing at around 8.3K.
These insights are derived from Sensor Tower's data, providing a comprehensive overview of the performance of these top Pokemon collector games. For more detailed insights, visit Sensor Tower.